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Computer Educational Series
We are producing a series of online educational videos. We have just
begun, and are offering these programs free of charge. We are currently
developing programs to help people to use computers, from beginning to advanced.
When this has been completed, we will develop a series for homeschoolers, and
later, move to an online medical school, to be used in conjunction with
assistantships.
In analyzing the root causes of social dysfunction, we have traced the solution
to methods of education. It has been said that a picture is worth a thousand
words. But a moving picture accompanied by auditory words may be worth
100,000 words.
If we examine the history of human development over millions of years, we have
evolved to learn through sights and sounds. The printed word is a very
recent development. One can read well, yet learn poorly by reading. This
may well be an innate property of the brain, as opposed to a fault in education.
With our advances in technology, we can put a 30 volume set of encyclopedias on
a single CD ROM. But we need to go further. If we are to make a quantum leap in
education, we must put training programs in audio-visual format on compressed
media.
We have the capability now. We can put an entire medical-school curriculum in an
engaging audio-visual format that is easily downloadable, on a few CD ROMs. This
can be supplemented by hands-on assistantships in ones local area.
The implications are enormous. If we can greatly accelerate the assimilation of
factual information, then we will have much more time and energy for creative
work. If we are to solve the problems of disease, environmental pollution,
education, energy, and fair government, we will need to expand our capacity for
invention.
Many of the educational systems in place today are so laborious, inefficient and
cumbersome, that they interfere with the mind’s creative capacity. Furthermore,
on a global scale, they are inaccessible to most people. We can quickly turn
that around.
A Place To Start
One of the most obvious deficiencies, as we look around us, is the ability
to learn how to handle computers. That is where we have chosen to start. By the
time you read this, we will have a downloadable series of programs on computer
management, troubleshooting and operation. We will cover the most commonly used
computer programs such as Windows, Word, Excel, PowerPoint, Outlook, and
FrontPage.
Homeschooling
Homeschooling is now growing at the rate of 15% a year, and students following
traditional learning pathways have fallen behind. Home schooled children, on the
average, outperform other students in many ways. There is an extremely large
number of parents who would like to homeschool their children, but are prevented
from doing so because of lack of time. There is a host of written material and
other resources, but it is frequently costly and ineffective.
The logical next step is to provide homeschoolers with free, enjoyable,
audio-visual instructional media. We anticipate that an entire K through 12
series can be placed on a few CD ROM disks, and we intend to accomplish this
task.
We will shortly have an initial series on our site for download. Initially, we
will provide instructions for making your own videos and anticipate that people
all over the world will be able to add to our efforts. This site will act as a
point of exchange. The only hardware requirement is a fast modern computer which
is currently selling for about $500.
We are sponsoring the John Gatto golden apple award for teaching excellence.
There is a whole series of plaques for people of all walks of life who are
making an outstanding contribution to education, and this will receive wide
publicity. We are currently accepting nominations for this honor. Please contact
us if you have people that you believe should be recognized.
Healthcare
We have a severe problem with health care delivery. Although there has
been an enormous struggle to discover a solution, answers have not been found,
largely because people have been looking in the wrong places.
If we reexamined the antiquated educational requirements currently needed to
practice medicine, we could have a plentiful supply of creative, compassionate,
and reasonably priced physicians. PPO's, socialized medicine, rationing
treatment, or legalistic approaches have not worked because they have not
addressed the fundamental obstacle. We have gone in circles with these
kinds of proposals and made virtually no progress.
Once the root cause of the current medical system's ineffectiveness is
thoroughly examined, the outlook for the future becomes extremely favorable.
The real issue is not money, but rather our mindset. Since our society
appears to be stymied, it follows that some fundamental assumptions about the
way our systems are organized must be questioned. We tend to hold to
certain beliefs very rigidly, and dismiss new ideas that contradict them
impulsively.
Most pre-medical education is irrelevant. The M.D. degree requires twelve
years of higher education, most of which has little value to the future
practicing physician. In many schools, the educational pattern is
memorize, pass the test, and forget. The pressures encountered by medical
students are mentally damaging, and waste many valuable years. By the time
the doctor graduates, he has forgotten most of what he has learned.
Traditional institutional education is rigid and non-creative, directed toward
learning information that is mostly irrelevant and of little practical value.
Replacing the current structure with a system that focuses on live patients and
allows ample time for the student to devise creative solutions via internet
information resources, technical support, and a worldwide communication network
would greatly improve the quality of healthcare.
Patient Centered Learning
The solution is to permit alternatives to rigid institutions, utilize free
internet programs, and have medical students assist practicing physicians by
assisting practicing physicians in taking patient histories. These
students would offer valuable, free services to doctors. At the same time,
they would have a vivid learning experience by spending several hours each day
interacting with actual patients. Today, in order to become a doctor, one
has to go to a medical school, which is a four-year program costing hundreds of
thousands of dollars.
According to one survey, for every dollar that the medical student pays, there
are four dollars that come from other sources of funding. Most people
don't realize that 90% or more of the M.D. faculty members are volunteers.
They aren't paid. This is incredible to contemplate. The real heart,
the essence, of medical school is provided free of charge. It is the
institution itself - the rigidity - that is so expensive.
A Free Medical School
Accessible to All
We intend to produce an audio-visual medical school within the near future to
integrate with the above plan, and are currently interviewing prospective
faculty members. Our digital tape, editing and duplication facility is in
place.
Medical School Curriculum
Pathology
General Pathology
Methods in Experimental Pathology
Frontiers of Pathology
Cell Cycle Regulation
Directed Research
Physiology and Biophysics
Make Your Own Teaching Videos
We will teach you how to make your own training videos. This page will be a
growing technical support resource for doing this.
We will also pay you to make videos which we will put on our web site for
download. To start the process, send us a five minute sample of your work. You
may want to wait until this support page is more fully developed. We will
shortly lead you through the entire process step by step using downloadable
videos that we have produced. In addition, we will provide free technical
support.
Once your 5 minute video is approved - you may try more than once - we will
discuss and agree on a topic. A typical format is a one hour (or less) lesson
divided into about 14 segments. We will pay you $300 for each hour of video that
you produce that conforms to our standards, at our discretion.
You will need the ability to grasp your subject matter, such as computer
software, operating instructions for audio-visual equipment, academic subjects
K-12, or medical topics. You will need to have a clear speaking voice and be
able to describe functions in a fluent and understandable fashion. Please read
our web site prior to applying.
The basic process involves software that captures anything that is on your
computer screen and also your voice using a microphone. Let's say that you were
knowledgeable about Microsoft Word, and we agreed that that was your topic. You
would install a program called HyperCam - we'll explain it later - plug in a
microphone into your sound card, and start Word, with the format that we
provide, you would simply use your voice, mouse, and keyboard to talk and show
your audience how word works. The program would make a movie of your screen. If
this seems complicated, we'll make it easy using our movies, which will also be
a model for the videos that you will make.
Making Your Movies
Instructional Videos
Here are some movies that you can download that will serve as examples on how to
make your instructional videos. You can learn from them, and also use them as
examples. We want "clippies" that are 2-4 minutes in length, accompanied by a
title.
You can send us clips as an email attachment, or upload files to our server
using ftp. In your browser address line, enter ftp://ftp.ojai.net/ A dialog box
will ask you for your username and password. The username is
test@users.edflix.org and the password is test (case sensitive). Once we start
working together we will assign you a private folder and password. When the
folder is open, you will see a text file. This is there to let you know that you
had a successful login. If you have trouble logging in, in your browser, go to
file, login as... and enter your username and password again. Then just drag and
drop your file(s) into the browser window. Next, send us an email to let us know
that you have sent us a file.
Learning HyperCam
Hypercam Detail
Opening Win 98
Opening Win XP
Creating Desktop Shortcut
Screen Region Button
Screen Window Button
Screen Region - Entire Window
Screen Width and Height
HyperCam Screen Position
DirectX and Transparency
Flashing Windows
Record Pause Play
Hot Keys Overview
AVI File Tab Overview
AVI Frame Rate and Compression
Sound Tab
Sound Recorder
Making a Recording
Other Options-Cursor Starburst
Other Options-Mouse Clicks
License Tab
Windows Movie Maker
Editing
Creating a Movie
Edit Demo
Saving
Movie Demo
This is a site in progress. We will add downloads to it every few days. Please
refer back to it frequently for updates.
Tips For Making Teaching
Videos
● Keep it simple. Don't use music, transitions, or special effects. Only use
slides if they are essential to the presentation or if you have no other video
to show at the time.
● If you are using HyperCam to show how a computer program works, set the frame
rate at one frame per second, unless there is a compelling justification for
more. More frames per second makes the file size too large for downloading.
● The format should be one of short clips about 2 to four minutes long for
quicker download and also to allow the student to select the topic of interest.
● The audio and video should be crystal clear. Play test the files for yourself
before sending them out. Email us if you need assistance.
● An exception to the above is to capture your video in 256 colors unless there
is a compelling reason not to. If we receive a file in millions of colors, and
then reduce it to 256 colors, the product will be of poorer quality than if the
file were captured in 256 colors to begin with.
● Before you write your outline, master your subject. Don't guess.
● The video capture resolution should be 640 x480 - no higher. If you have
problems doing this, please contact technical support.
● Don't gloss over critical points. Nothing is more frustrating than
having a teacher explain something like a computer program, and then fail to
clearly explain where to put a mouse pointer in order to perform an operation.
● The clips will usually be organized on our web site in an outline with three
levels: 1) The main subject, such as the name of the computer program, 2)
Subheadings; and 3) Clip titles.
● Begin by dividing your subject into segments that conform to the above
outline. Each clip should have a title, and should be focused on a very narrow
segment of information.
● Assume no prior knowledge of the subject unless you or someone else has
covered the subject previously. Imagine that you are talking to a ten-year-old
student.
● Explain your subject completely. Leave nothing to the imagination. If
you can't do that in less than four minutes, divide your topic further.
● Give us feedback. Tell us how we can make this easier for you and give
you a greater incentive to participate.